| Item ID | 22611 | For Sale | No |
|---|---|---|---|
| Identifier | Packed Envelope | Credit Price | Not For Sale |
| Name | Packed Envelope | Type | |
| NPC Buy | 10 | Weight | 1 |
| NPC Sell | 5 | Weapon Level | 0 |
| Range | 0 | Defense | 0 |
| Slots | 0 | Refineable | No |
| Attack | 0 | Min Equip Level | 0 |
| MATK | 0 | Max Equip Level | None |
| Equip Locations | None | ||
| Equip Upper | None | ||
| Equippable Jobs | None | ||
| Equip Gender | Unknown | ||
| Item Use Script |
1 .@r = rand(1,10); 2 if (.@r == 1) 3 sc_start SC_PACKING_ENVELOPE1,30000,33; // +atk 4 else if (.@r == 2) 5 sc_start SC_PACKING_ENVELOPE2,30000,33; // +matk 6 else if (.@r == 3) 7 sc_start SC_PACKING_ENVELOPE3,30000,3; // +hp% 8 else if (.@r == 4) 9 sc_start SC_PACKING_ENVELOPE4,30000,3; // +sp% 10 else if (.@r == 5) 11 sc_start SC_PACKING_ENVELOPE5,30000,33; // +flee 12 else if (.@r == 6) 13 sc_start SC_PACKING_ENVELOPE6,30000,3; // +aspd 14 else if (.@r == 7) 15 sc_start SC_PACKING_ENVELOPE7,30000,33; // +def 16 else if (.@r == 8) 17 sc_start SC_PACKING_ENVELOPE8,30000,33; // +mdef 18 else if (.@r == 9) 19 sc_start SC_PACKING_ENVELOPE9,30000,33; // +crit 20 else 21 sc_start SC_PACKING_ENVELOPE10,30000,33; // +hit |
||
| Equip Script | None | ||
| Unequip Script | None | ||