| Item ID | 20816 | For Sale | No |
|---|---|---|---|
| Identifier | Yoichi's Shawl | Credit Price | Not For Sale |
| Name | Yoichi's Shawl | Type | |
| NPC Buy | 0 | Weight | 30 |
| NPC Sell | 0 | Weapon Level | 0 |
| Range | 0 | Defense | 0 |
| Slots | 1 | Refineable | Yes |
| Attack | 0 | Min Equip Level | 100 |
| MATK | 0 | Max Equip Level | None |
| Equip Locations | None | ||
| Equip Upper | None | ||
| Equippable Jobs | None | ||
| Equip Gender | Unknown | ||
| Item Use Script |
1 .@r = getrefine(); 2 bonus bMdef,10; 3 bonus bAspdRate,5; 4 if (getskilllv("RA_AIMEDBOLT") == 10) 5 bonus2 bSkillAtk,"RA_AIMEDBOLT",5; 6 if (getskilllv("SN_SHARPSHOOTING") == 5) 7 bonus2 bSkillAtk,"SN_SHARPSHOOTING",60; 8 if (getskilllv("HT_BLITZBEAT") == 5) 9 bonus2 bSkillAtk,"HT_BLITZBEAT",15; 10 if (Class == Job_Ranger) { 11 bonus bMaxHPrate,5; 12 bonus bLongAtkDef,20; 13 if (.@r>=7) { 14 bonus bLongAtkDef,15; 15 bonus bMaxHPrate,5; 16 } 17 } 18 if (.@r>=7) { 19 bonus bAspdRate,3; 20 bonus2 bSkillAtk,"SN_SHARPSHOOTING",(BaseLevel/3); 21 bonus2 bSkillAtk,"HT_BLITZBEAT",(BaseLevel/5); 22 bonus2 bSkillAtk,"RA_AIMEDBOLT",(BaseLevel/30); 23 } 24 if (.@r>=9) { 25 bonus bAspdRate,3; 26 bonus bMaxSPrate,5; 27 } |
||
| Equip Script | None | ||
| Unequip Script | None | ||